A companion to the TRON 2.0 Unofficial FAQ that provides up-to-date
news about the TRON 2.0 gaming community and TRON in general.





If you're having trouble with the TRON 2.0: Killer App Mod
Read this Troubleshooting Guide




TRON 2.0: KILLER APP Mod Update

By TronFAQ on Sunday, November 23, 2008 at 11:48 AM
April 16th, 2010 UPDATE: This article is out of date. The Killer App Mod v1.1 has been released.


A lot of people have been asking what's up with the KILLER APP Mod for the PC version of TRON 2.0 lately, so I thought I'd post an update.

First off . . . no, the project isn't dead. There were problems with the first release (it was released back in March), and it was withdrawn. A new version is still being worked on. As soon as we have any reasonable estimate as to when the new version will be completed, we'll post another update.

It would have been easy to just fix the issues with the first release and re-release it. If we'd done that, you would have already seen a new version by now. Instead, we're going to take the time to add additional improvements to the mod.

We apologize for the delay and lack of updates, up until now. Progress has been slow, due to the difficult and ambitious nature of some of the new features we're attempting to add. There have also been disagreements within the team, and some members have had real-life issues impact the time they could devote to the project. To try and avoid future issues, the next version of the mod will be thoroughly tested by every contributor, and more volunteers, in the next round of beta testing.

Here are some planned features for the new version of the mod. We can't promise that they'll all make it in, but we'll do our best.
  • Higher quality and resolution multiplayer character skins
  • One additional new character added to multiplayer
  • Derez powerups in proper 3-D, to match their Light Cycle counterparts
  • New, different first-person POV arms for characters in multiplayer
  • Proper widescreen support

We hope that you will be patient, and that you'll find the additional wait worth the results.

Thanks from the LDSO and KILLER APP Mod teams.

This has also been posted to the ModDB KILLER APP Mod page, and the LDSO forum. If you would like to find out more about the KILLER APP Mod and see a preview video, please see this previous article.
 
<< Home

3 comments so far.

  1. TRON.dll November 23, 2008 1:36 PM
    "New, different first-person POV arms for characters in multiplayer"

    SWEET. You guys win.

    "One additional new character added to multiplayer"

    Oooh, you got me wondering now, lol. Maybe a gridbug, rofl.

    "Derez powerups in proper 3-D, to match their Light Cycle counterparts"

    Wicked.

    You guys are awesome. This sounds like an expansion pack, even. I remember trying the original KA release, very professionally put together and organized. Very, very, excited. Maybe I can convince some friends of mine to get TRON 2.0 when this comes out by showing them some screenshots, lol.
  2. TronFAQ November 25, 2008 5:19 PM
    The POV arms is probably the most difficult part, simply because it's going to be a lot of work. It's the feature most likely not to make the cut in the next version.

    Widescreen is the next most difficult. We want to add 16:9 and 16:10 ratio support, as well as possibly 5:4 support. With the correct FOV in both the gameplay and the cutscenes. As well as the menus being properly formatted in those aspect ratios. Compared to now, where they get stretched or cut off at the bottom of the screen.

    It would all be so much easier if we had source code. It would take away all the research, experimentation, and guesswork that's slowing things down to a crawl. The guys in the AvP2 community are so lucky that they have almost all the code.

    We have some other features in the works, too. But we're only committed to those we've announced, so far. Still, we might have some surprises in store. Gotta save some stuff for closer to the release, right? ;)
  3. TRON.dll December 17, 2008 12:42 AM
    "Gotta save some stuff for closer to the release, right? ;)"

    Yeah, no game development process feels complete without fans yelling "TELLZ ME NAOZ!", lol

    Very excited for this. Maybe a 2009 release to go with the awesomeness of that Black Mesa mod for HL2?

Post a Comment