A companion to the TRON 2.0 Unofficial FAQ that provides up-to-date
news about the TRON 2.0 gaming community and TRON in general.

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New Light Cycle Map Released

By TronFAQ on Monday, November 27, 2006 at 4:47 PM
VMan seems to be keeping himself busy these days with TRON 2.0 maps! He's just released another one, a Multiplayer Light Cycle map called CrashLand.

You can download it by clicking HERE.

Screenshots from
VMan's new Light Cycle map

TRON: The Ghost In the . . . PC?

By TronFAQ on Friday, November 24, 2006 at 8:55 PM
Many thanks to fellow LDSO member Mor.Evil-1 for bringing this ad to my attention. Seems some folks at a certain computer store chain, are fans of the TRON comic. And it goes without saying, that TRON and computers are synonymous. What better way to advertise PC components, than with an homage to TRON?

Click the picture to see it full size

I've cut-and-pasted the relevant parts of the ad together, in the picture above. You can see the original ad in its entirety, HERE. The ad is partially animated on the original page, which is not reflected in the picture.

November 25th UPDATE: After doing a little more investigating, I discovered the home page for these comic strips. This series is indeed called Screenshots, and two TRON-inspired comics preceded this one. Check out Episode #36 Nort, Episode #37 Almost to Level 50, and finally Episode #38 Ghost in the Machine (a larger version of the one above, without all the advertising).


By TronFAQ on Wednesday, November 15, 2006 at 9:48 PM
While I have tried to keep them to a minimum, this article contains spoilers about the second issue of the TRON: The Ghost In the Machine comic. So if you haven't read the comic yet, you may want to stop reading this!

After a delay of four months (this issue was supposed to have been released in July), Issue #2 of TRON: The Ghost In the Machine has finally arrived. It's been a long wait between Issues #1 and #2. Let's hope people are still looking out for this comic, and haven't forgotten about it!

Issue #3 appears to be on track for December, so there shouldn't be such a huge gulf between issues this time. (Hopefully. Crossing fingers.)

Where to start. Well, first off, once again the print and material quality of this comic is outstanding. Just like the last issue. Now — I have to admit that I am not an avid comic book collector. At least, not any more. But I have collected a fair amount of comics in my time. And I can't ever recall a more beautifully done, slick-looking book. Maybe I just need to start collecting more comics. But for a small publisher, SLG Publishing sure puts out an impressively "packaged" product.

As to the contents of the issue itself? There is good and bad. The story is kept moving along at a great pace, and leaves you wanting more. Which is a good thing. But the artwork will also leave you wanting more. Which is, of course, a bad thing. I'll discuss the art a bit later.

Also like last time, the issue features a text recap that helps to bring the reader up to speed: about what happened in the last issue, and about TRON in general. (I noticed that this time it makes mention of the fact that Alan Bradley programmed TRON. ;)

Before I continue — and discuss the story and art elements — I'd just like to say that this is a dark issue. This isn't your typical Disney-approved fare. This issue deals with suffering and death, more-so than the last issue. It may be occurring in the electronic world inside the computer, but it's still strong stuff. This comic probably isn't for children. However, as a TRON fan, I personally enjoy the fact that this book is dark and adult. A Disney-fied happy, fluffy story is definitely not what I wanted to see. So thank you Landry, Eric, Louie, and the rest at SLG for giving us a serious TRON comic.

Last chance! Spoilers start here!

Issue #2 starts exactly where we left off in Issue #1. Jet Bradley (Alan Bradley's son) is now in the computer, greeted by a female program. And right on the very first page, she de-rezzes (dies) in front of his eyes. Shot down. Wow, what a bold beginning. Depicting death in TRON like this takes balls. I'm amazed Disney let this go through. But I'm not complaining!

There was considerable speculation as to whether this female program was Lora. Lora is Jet's mother, who has unfortunately passed away since we last saw her in TRON. So, of course, seeing his mom inside the computer would have been something of a shock. But alas, it appears this was not the case. Nice work on the writers' part for making us think otherwise, though.

After witnessing the death of the female program — who is a soldier — we come to realize that there is a war being fought inside the system. Jet finds himself caught in the middle of it, with death and destruction all around him. At first you might be led to believe that this could be some kind of simulation. In fact, I'm still not one-hundred percent sure it isn't. Even after reading the comic more than once. But for now, I'll go on the assumption that it all did actually happen.

Jet is disoriented and confused from the digitization process, and the fact that he was probably wounded when the police shot at him in the last issue. Some programs help him out, and he is brought to a gigantic meeting being held. The leader of one of the factions in the war is presented on a giant screen, his face bearing down upon the gathering. This moment has a distinct Orwellian tone to it, most likely intentional. Soon, Jet discovers that the MCP has survived! Recognizers from both factions populate the sky as well, in great numbers. (I'm sure many TRON fans out there will smile with glee when they hear this.)

Shortly afterward, in fact, Jet unwillingly battles one of these Recognizers single-handedly without any aid, except for an identity disc. Although "injured", he survives. The other programs are astonished. He should not have survived. The leader of the faction that is fighting for the Users (the Blue programs) is alarmed about Jet. He considers him a rogue element and a possible threat to their cause. But soon he is accepted (in a very remarkable way, as you'll find out), and is asked to join. Apparently, no one knows he is a User yet, except for Mercury — who shows up and greets him. Jet knows Mercury from the story that took place in the TRON 2.0 game, and she became his friend during the time they spent together.

The issue ends with Jet accepting his role as a part of the Blue faction, and will attempt to help eliminate the MCP and his Red faction once and for all. But Jet is still troubled, deeply, by something he can't understand. I won't get any more specific than that, or else I will spoil the storyline too much. Let's just say that I believe the MCP knows of his existence in the system, and is setting him up for a fall.

Time to make some observations now, about the story and artwork. Let's start with the art.

It could be argued that since Jet is confused and hazy upon entering the electronic world, maybe the art should reflect that. But I don't actually believe this was an intentional story device. I feel the art was rushed in some parts, and overall is simply not on par with the first issue. There are certain panels that are as lush and detailed as the previous issue . . . and then there are many which appear muddy, hazy, and crude. The last two pictures above, are examples I've specifically picked out to show you. The fourth image exhibits probably the worst page in the entire book. The fifth image also shows how dark and muddy the art is, at times.

As Louie De Martinis apparently will no longer be doing the artwork starting with the next issue, it seems such a shame and a disappointment that he is leaving us without producing his best work. The comparison between Issues #1 and #2 is pretty striking. Once more, that is not to say that parts of the book aren't very well done. But on the whole, it's quite uneven.

In the third image, you'll notice that some of the word balloons are partially transparent. It's pretty odd that this was not caught before the book went through to the printer. It doesn't bother me that much, but it is quite noticeable. Also, while the lettering is well done, it's a bit smaller than in the first issue. The larger text in the last issue was easier to read. But right now I'm just being overly critical, I know. ;)

On pages 4 and 5, and also on pages 17, 18, and 19 — the layout and flow of the panels is somewhat confusing. Again, I'm not sure if this is intentional or not. But I have to admit that when I first read the issue, I was somewhat put off by it. For those of you out there — when the time comes that you get your hands on Issue #2 — do yourself a favor, and read it more than once. It took more than one reading for this issue to click with me. And even then, I still find these layouts hard to follow.

Something that bothered me about the story, is how Jet joined the Blue faction. It's hard to explain what troubles me without spoiling what happened. But I guess I'll simply say it's a bit surprising, that little concern was shown when Jet took his place among the Blue faction. We never got to know the name of a certain character beyond his title, and Mercury's reaction was very matter-of-fact. I'd think a program of his stature — leaving in the way that he did — would elicit more of an emotional response. He became a part of something else, and is most likely not coming back. He should be missed, to some degree.

Spoilers end here!

Further nitpicks. Sorry, but somebody's gotta do it. ;)

  • The inside-front cover lists this issue as being published April 2006.
  • The inside-rear cover only mentions the TRON-Sector web site. While I fully agree that TRON-Sector should be the official site for discussion about TRON: The Ghost In The Machine, and deserves top-billing, it would have been nice to mention at least some of the other TRON sites out there too. (See sidebar on right. :)
  • Once again, nowhere in the issue is it mentioned that part of this comic's story is based on the game TRON 2.0. For all the readers know, the "Hit Game" mentioned on the front cover could be referring to the arcade game. It might not be in SLG's interest to promote TRON 2.0, but it sure as hell should be Disney's. This is a prime opportunity to do some cross-promotion of TRON products, and the game is extremely relevant to the comic. Why has this opportunity been passed up again? Sigh. Disney can't market TRON to save their lives.

Final thoughts. On the whole, the story is what drives this comic and is the reason you should be purchasing it. It's definitely turning out to be an adult, lively take on the TRON universe. You'd be doing yourself a disservice not to pick it up. It's only $3.50 per issue, and the quality of the print and materials is exceptional for that price. Unfortunately, I felt the artwork and layouts were something of a mixed bag this time around. But, again, don't let that stop you from picking this up.

I look forward to the next issue, with new artists Mike Shoyket and Joe Weltjens. Hopefully TRON: The Ghost In the Machine will become more consistent now: both in terms of release dates, and artwork. I found it a bit odd that SLG's web site never paid much attention to the delays on Issue #2, while TRON fans were left to wonder what was going on. :/

November 17th UPDATE: Issue #2 is now available for purchase online from the SLG store. As of yet, Amazon.com is not offering it. Check out my review of Issue #1, where you can also find links to purchase the first issue online.


Another TRON Comic Issue 3 Preview

By TronFAQ at 9:39 PM

Landry Walker, co-author of TRON: The Ghost In the Machine from SLG Publishing, has posted preview images of Issue #3 in a message thread on the Tron-Sector site.

So far, the preview artwork is looking very good. The different look for Jet will take some getting used to, but the art and coloring appears top-notch.

Cool (And Peculiar) TRON Videos

By TronFAQ on Tuesday, November 14, 2006 at 9:41 PM
Yup, I have more YouTube videos for you. A couple of them are peculiar, and the other two are just damn cool.

Let's get the peculiar ones out of the way first. One is called RON. It has a slow beginning that's kind of odd, but after that it becomes pretty fun to watch. The animation seems to be a mix of TRON and TRON 2.0 styles. The other video is called Internet Romance, and it's really odd . . . yet, I had to show it to you anyway.


Internet Romance

Now for the cool ones. The first was discovered by fellow LDSO member Jademz. Aside from the brief moment showing a Light Cycle race from TRON, what makes this video so damn cool? It's showing off a demo called 8088 Corruption on an original IBM 5150 PC, that has an Intel 8088 CPU running at 4.77MHz and CGA graphics capability.

This demo has been around for quite a while, but I didn't find out about it until now from Jademz. Once you watch the video, you'll understand why it's so impressive. You want to see elite coding? This is a great example.

8088 Corruption

My friends, my fellow conscripts . . . we have scored! - Ram in the film TRON

This second video, is like striking gold. Finds like this are what make YouTube worthwhile. It's a special about computer graphics from 1982 called Computer Realities, and it heavily focuses on TRON. Richard Taylor appears in the video, briefly. I've never seen this before, and I'm betting it would never be seen again if it wasn't thanks to the person who uploaded it to YouTube. The video is about seven minutes long. Enjoy!


New Derez Map Released

By TronFAQ on Sunday, November 12, 2006 at 1:07 AM
As previewed here several months ago, VMan has finally released his new Derez map called VMan Hub.

It's a very nice looking map, that you can download by clicking HERE.

Screenshots from
VMan's new Derez map

TRON Comic Issue 2 Release Date

By TronFAQ on Friday, November 10, 2006 at 8:22 PM
SLG Publishing has corrected the production schedule on their site, and we now have a release date for TRON: The Ghost In the Machine Issue #2! (Finally, the wait is over. This issue is long overdue!)

Look for it in comic stores, starting November 15th!

Cindy Morgan Interview

By TronFAQ on Wednesday, November 08, 2006 at 9:22 AM

The COMICON site has recently posted an interview with Cindy Morgan. In it, she discusses her film career among other things, and briefly touches upon her time working on TRON.

You may also want to visit Cindy's web site, to find out more information about her convention appearances.

TRON 2.0 3D Cell Phone Game Update

By TronFAQ at 9:01 AM
As mentioned in a previous article, a new TRON 2.0 cell phone game was recently released by Living Mobile (a division of the Walt Disney Internet Group). Details on the game itself and its availability, have been very difficult to come by. But I've recently discovered some new information.

Mobile Game FAQs has a review of TRON 2.0 3D, where the reviewer states that the game is good but very hard to play. The site also has a list of phones that the game will work on.

More importantly, I've finally found a site that offers TRON 2.0 3D for sale. Click here to visit the site, and decide whether or not you're interested in purchasing it. Your cell phone will need WAP/GPRS (aka Mobile Internet Browsing) enabled, in order to download the game. The U.S. price is $9.00, and a credit card is required to purchase.

November 27th UPDATE: I've recently found a video of the game in action on a Nokia 6265 cell phone. The clip isn't the best quality, but at least it will give you an idea of what the game is like.